Proxy pattern in C#
Hi! Today, I’m going to talk about the Proxy pattern and how it can be used in C# ๐. The Proxy pattern is a structural design pattern that provides a surrogate or placeholder for another object. A proxy controls access to the original object, allowing you to perform something either before or after the request gets through to the original object. Why would you want to use a proxy? Well, there are several reasons, such as: Lazy initialization : You can create a proxy to delay the creation of a heavy object until it’s actually needed. Remote access : You can create a proxy to represent a remote object and handle network communication behind the scenes. Access control : You can create a proxy to check the permissions of clients before allowing them to access the original object. Logging : You can create a proxy to log the requests and responses of the original object. In C#, you can implement the Proxy pattern by creating an interface that defines the common methods for both the original...