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The Composite pattern in C#

  Hello, fellow C# developers!  Today, I will write a short article about the composite pattern.  The composite pattern is a structural design pattern that allows you to compose objects into tree structures and then work with these structures as if they were individual objects. The composite pattern is useful when you need to represent part-whole hierarchies of objects, such as files and folders, GUI components, or organizational charts.  😎 The composite pattern consists of three main components: Component : This is an abstract class or an interface that defines the common operations for all the objects in the hierarchy. It can also define some default behavior for common methods. Leaf : This is a class that implements the component interface and represents the primitive objects that cannot be further divided. For example, a file is a leaf in a file system hierarchy. 📄 Composite : This is a class that implements the component interface and represents the complex ob...